Friday, April 2, 2021

D&D at the lake: quest to repair magic carpet

Their magic carpet had been damaged.
They landed on the ground next to a forest.
They decided to enter the forest, with hopes of finding a way to fix their transportation.

In the forest they met a magical turtle that was asleep. Betty's character woke it up by licking it. The turtle had been put to sleep by Mr Evil 1000 years before. Then the turtle gave them some special powers and gold to aide them on their quest.

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Then, as they are trudging through the forest, they run into the mystical merchant Mr. Live. Then, using their coin, they purchase some artifacts.

- an axe that could destroy evil
- an orb that could distort reality
- a healing potion and a frog that could see the future



1 comment:

  1. I can see David that your post here has a lot of thought in the story telling. I can also see that you have put lots of work into formatting this post with photos and bullets.

    Very impressive or maybe just an accidental fact of the universe.

    Great work DMing for your cousins.

    ReplyDelete

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